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Action
Action.js
1.68
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Action.js.map
410
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AnimationFrameAction.js
2.72
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AnimationFrameAction.js.map
1.47
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AnimationFrameScheduler.js
1.37
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AnimationFrameScheduler.js.map
1023
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AsapAction.js
2.58
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AsapAction.js.map
1.45
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AsapScheduler.js
1.31
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AsapScheduler.js.map
1003
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AsyncAction.js
5.72
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AsyncAction.js.map
3.62
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AsyncScheduler.js
1.72
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AsyncScheduler.js.map
1004
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QueueAction.js
1.99
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QueueAction.js.map
1.3
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QueueScheduler.js
672
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QueueScheduler.js.map
259
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VirtualTimeScheduler.js
4.21
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VirtualTimeScheduler.js.map
3.06
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animationFrame.js
1.32
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animationFrame.js.map
300
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asap.js
1.67
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asap.js.map
274
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async.js
1.49
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async.js.map
284
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queue.js
2.03
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queue.js.map
303
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2022-08-30 11:49
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/** PURE_IMPORTS_START ._AsyncAction,.._util_AnimationFrame PURE_IMPORTS_END */ var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; import { AsyncAction } from './AsyncAction'; import { AnimationFrame } from '../util/AnimationFrame'; /** * We need this JSDoc comment for affecting ESDoc. * @ignore * @extends {Ignored} */ export var AnimationFrameAction = /*@__PURE__*/ (/*@__PURE__*/ function (_super) { __extends(AnimationFrameAction, _super); function AnimationFrameAction(scheduler, work) { _super.call(this, scheduler, work); this.scheduler = scheduler; this.work = work; } AnimationFrameAction.prototype.requestAsyncId = function (scheduler, id, delay) { if (delay === void 0) { delay = 0; } // If delay is greater than 0, request as an async action. if (delay !== null && delay > 0) { return _super.prototype.requestAsyncId.call(this, scheduler, id, delay); } // Push the action to the end of the scheduler queue. scheduler.actions.push(this); // If an animation frame has already been requested, don't request another // one. If an animation frame hasn't been requested yet, request one. Return // the current animation frame request id. return scheduler.scheduled || (scheduler.scheduled = AnimationFrame.requestAnimationFrame(scheduler.flush.bind(scheduler, null))); }; AnimationFrameAction.prototype.recycleAsyncId = function (scheduler, id, delay) { if (delay === void 0) { delay = 0; } // If delay exists and is greater than 0, or if the delay is null (the // action wasn't rescheduled) but was originally scheduled as an async // action, then recycle as an async action. if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) { return _super.prototype.recycleAsyncId.call(this, scheduler, id, delay); } // If the scheduler queue is empty, cancel the requested animation frame and // set the scheduled flag to undefined so the next AnimationFrameAction will // request its own. if (scheduler.actions.length === 0) { AnimationFrame.cancelAnimationFrame(id); scheduler.scheduled = undefined; } // Return undefined so the action knows to request a new async id if it's rescheduled. return undefined; }; return AnimationFrameAction; }(AsyncAction)); //# sourceMappingURL=AnimationFrameAction.js.map