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AnimationFrame.ts
1.42
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ArgumentOutOfRangeError.ts
530
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EmptyError.ts
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FastMap.ts
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Immediate.ts
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Map.ts
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MapPolyfill.ts
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ObjectUnsubscribedError.ts
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Set.ts
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TimeoutError.ts
362
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UnsubscriptionError.ts
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applyMixins.ts
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assign.ts
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errorObject.ts
133
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identity.ts
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isArray.ts
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isArrayLike.ts
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isDate.ts
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isFunction.ts
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isNumeric.ts
425
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isObject.ts
95
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isPromise.ts
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isScheduler.ts
169
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noop.ts
57
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not.ts
259
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pipe.ts
2.33
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root.ts
1.09
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subscribeToResult.ts
3.11
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toSubscriber.ts
752
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tryCatch.ts
352
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/** Some credit for this helper goes to http://github.com/YuzuJS/setImmediate */ import { root } from './root'; export class ImmediateDefinition { setImmediate: (cb: () => void) => number; clearImmediate: (handle: number) => void; private identify(o: any): string { return this.root.Object.prototype.toString.call(o); } tasksByHandle: any; nextHandle: number; currentlyRunningATask: boolean; constructor(private root: any) { if (root.setImmediate && typeof root.setImmediate === 'function') { this.setImmediate = root.setImmediate.bind(root); this.clearImmediate = root.clearImmediate.bind(root); } else { this.nextHandle = 1; this.tasksByHandle = {}; this.currentlyRunningATask = false; // Don't get fooled by e.g. browserify environments. if (this.canUseProcessNextTick()) { // For Node.js before 0.9 this.setImmediate = this.createProcessNextTickSetImmediate(); } else if (this.canUsePostMessage()) { // For non-IE10 modern browsers this.setImmediate = this.createPostMessageSetImmediate(); } else if (this.canUseMessageChannel()) { // For web workers, where supported this.setImmediate = this.createMessageChannelSetImmediate(); } else if (this.canUseReadyStateChange()) { // For IE 6–8 this.setImmediate = this.createReadyStateChangeSetImmediate(); } else { // For older browsers this.setImmediate = this.createSetTimeoutSetImmediate(); } let ci = function clearImmediate(handle: any) { delete (<any>clearImmediate).instance.tasksByHandle[handle]; }; (<any>ci).instance = this; this.clearImmediate = ci; } } canUseProcessNextTick() { return this.identify(this.root.process) === '[object process]'; } canUseMessageChannel() { return Boolean(this.root.MessageChannel); } canUseReadyStateChange() { const document = this.root.document; return Boolean(document && 'onreadystatechange' in document.createElement('script')); } canUsePostMessage() { const root = this.root; // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `root.postMessage` means something completely different and can't be used for this purpose. if (root.postMessage && !root.importScripts) { let postMessageIsAsynchronous = true; let oldOnMessage = root.onmessage; root.onmessage = function() { postMessageIsAsynchronous = false; }; root.postMessage('', '*'); root.onmessage = oldOnMessage; return postMessageIsAsynchronous; } return false; } // This function accepts the same arguments as setImmediate, but // returns a function that requires no arguments. partiallyApplied(handler: any, ...args: any[]) { let fn = function result () { const { handler, args } = <any>result; if (typeof handler === 'function') { handler.apply(undefined, args); } else { (new Function('' + handler))(); } }; (<any>fn).handler = handler; (<any>fn).args = args; return fn; } addFromSetImmediateArguments(args: any[]) { this.tasksByHandle[this.nextHandle] = this.partiallyApplied.apply(undefined, args); return this.nextHandle++; } createProcessNextTickSetImmediate() { let fn = function setImmediate() { const { instance } = (<any>setImmediate); let handle = instance.addFromSetImmediateArguments(arguments); instance.root.process.nextTick(instance.partiallyApplied(instance.runIfPresent, handle)); return handle; }; (<any>fn).instance = this; return fn; } createPostMessageSetImmediate() { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages const root = this.root; let messagePrefix = 'setImmediate$' + root.Math.random() + '$'; let onGlobalMessage = function globalMessageHandler(event: any) { const instance = (<any>globalMessageHandler).instance; if (event.source === root && typeof event.data === 'string' && event.data.indexOf(messagePrefix) === 0) { instance.runIfPresent(+event.data.slice(messagePrefix.length)); } }; (<any>onGlobalMessage).instance = this; root.addEventListener('message', onGlobalMessage, false); let fn = function setImmediate() { const { messagePrefix, instance } = (<any>setImmediate); let handle = instance.addFromSetImmediateArguments(arguments); instance.root.postMessage(messagePrefix + handle, '*'); return handle; }; (<any>fn).instance = this; (<any>fn).messagePrefix = messagePrefix; return fn; } runIfPresent(handle: any) { // From the spec: 'Wait until any invocations of this algorithm started before this one have completed.' // So if we're currently running a task, we'll need to delay this invocation. if (this.currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // 'too much recursion' error. this.root.setTimeout(this.partiallyApplied(this.runIfPresent, handle), 0); } else { let task = this.tasksByHandle[handle]; if (task) { this.currentlyRunningATask = true; try { task(); } finally { this.clearImmediate(handle); this.currentlyRunningATask = false; } } } } createMessageChannelSetImmediate() { let channel = new this.root.MessageChannel(); channel.port1.onmessage = (event: any) => { let handle = event.data; this.runIfPresent(handle); }; let fn = function setImmediate() { const { channel, instance } = (<any>setImmediate); let handle = instance.addFromSetImmediateArguments(arguments); channel.port2.postMessage(handle); return handle; }; (<any>fn).channel = channel; (<any>fn).instance = this; return fn; } createReadyStateChangeSetImmediate() { let fn = function setImmediate() { const instance = (<any>setImmediate).instance; const root = instance.root; const doc = root.document; const html = doc.documentElement; let handle = instance.addFromSetImmediateArguments(arguments); // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. let script = doc.createElement('script'); script.onreadystatechange = () => { instance.runIfPresent(handle); script.onreadystatechange = null; html.removeChild(script); script = null; }; html.appendChild(script); return handle; }; (<any>fn).instance = this; return fn; } createSetTimeoutSetImmediate() { let fn = function setImmediate() { const instance = (<any>setImmediate).instance; let handle = instance.addFromSetImmediateArguments(arguments); instance.root.setTimeout(instance.partiallyApplied(instance.runIfPresent, handle), 0); return handle; }; (<any>fn).instance = this; return fn; } } export const Immediate = new ImmediateDefinition(root);